OpenClonk Documentation

Welcome to the developer documentation for the creation of custom game content. This documentation includes a thorough reference of the game data and its file hierarchy.
Also included is a script reference which explains the syntax and semantics of Clonk's own scripting language - C4Script. In the script reference, all functions, constants and callbacks that are available for the scripter are documented with example usages.

Get started

Game data - Get an overview over the game data needed for the creation of custom game content.
C4Script - View the introduction to the script language C4Script.

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Newton, 2011-08