Anim_Const

Category: Animations
Since engine version: 1.0 OC

Description

Value provider for PlayAnimation, SetAnimationPosition or SetAnimationWeight: For the whole animation the given constant value will be used.

Syntax

array Anim_Const(int value);

Parameter

value:
Value to use.

Remark

See the animation documentation for further explanations of the animation system.

Example

PlayAnimation("HangleStand", 5, Anim_Linear(0, 0, 2000, 100, ANIM_Loop), Anim_Const(1000));
Plays the animation "HangleStand" and uses the value 1000 constantly for the animation's weight (full weight). The position of the animation is not contant but changes (linearily) with time, see Anim_Linear.
See also: Anim_AbsX, Anim_AbsY, Anim_Action, Anim_Dist, Anim_Linear, Anim_R, Anim_X, Anim_XDir, Anim_Y, Anim_YDir, PlayAnimation, SetAnimationPosition, SetAnimationWeight
Clonk-Karl, 2010-01