DigFree

Category: Landscape
Since engine version: 1.0 OC

Description

Makes a circular hole in semi-solid materials. The return value is the amount of pixels that were dug free. If no_dig2objects is true, the dug out material does neither create objects according to the Dig2Objects in the *.ocm nor will the amount be stored in the internal buffer.

Syntax

int DigFree(int x, int y, int radius, bool no_dig2objects, bool no_instability_check);

Parameters

x:
X coordinate
y:
Y coordinate
radius:
Radius
no_dig2objects:
[opt] Prevent objects from being dug out
no_instability_check:
[opt] Does not perform instability checks around dug pixels, i.e. prevents surrounding single pixels and liquids from becoming loose.

Example

DigFree(700, 1500, 5);
Makes a small hole in the middle of the landscape.
See also: DigFreeRect