DigFree

Kategorie: Landschaft
Ab Engineversion: 1.0 OC

Beschreibung

Makes a circular hole in semi-solid materials. The return value is the amount of pixels that were dug free. If no_dig2objects is true, the dug out material does neither create objects according to the Dig2Objects in the *.ocm nor will the amount be stored in the internal buffer.

Syntax

int DigFree(int x, int y, int radius, bool no_dig2objects, bool no_instability_check);

Parameter

x:
X-Koordinate
y:
Y-Koordinate
radius:
Radius
no_dig2objects:
[opt] Prevent objects from being dug out
no_instability_check:
[opt] Does not perform instability checks around dug pixels, i.e. prevents surrounding single pixels and liquids from becoming loose.

Beispiel

DigFree(700, 1500, 5);
Gräbt ein kleines Loch mitten in der Landschaft.
Siehe auch: DigFreeRect