C4D_Living

Category: Objects / Category
Since engine version: 1.0 OC

Description

Objects with this category are alive when created.

Syntax

int  C4D_Living

Example

GetPlrKnowledge(0, nil, 0, C4D_Living);
Returns the first type of living beings which can be built by player 1 - usually none.
See also: GetAlive, GetCategory, GetDefinition, SetCategory
Günther, 2002, 2011