Category: Effects
Since engine version: 1.0 OC
GetEffectCount
Description
Counts object effects or global effects.
Syntax
int GetEffectCount(string mask, object target, int max_priority);
Parameters
- mask:
- [opt] Search mask for effect names. You can use '*' or '?' wildcards or specify an effect name directly. If unspecified, all effects are counted.
- target:
- [opt] Target object the effects of which you want to count. If unspecified, the global effects will be counted.
- max_priority:
- [opt] If not 0, only those effects are counted which have the specified priority or lower.
Remark
For an example see GetEffect.