Category: System
Since engine version: 9.0 OC, previously known as GetMissionAccess from 1.0 to 8.1 OC
GetScenarioAccess
Description
Determines whether the player already has the specified scenario access password.
Syntax
bool GetScenarioAccess(string password);
Parameter
- password:
- Scenario access password to be checked.
Remark
In a network game, this function always returns
false
. Otherwise differing local values might cause synchronization problems.Example
if (!GetScenarioAccess("DasWarHarteArbeit")) { GainScenarioAccess("DasWarHarteArbeit"); Message("Congratulations, you are here for the first time!"); }
Displays a message if the scenario access password "DasWarHarteArbeit" was not yet gained and then grants this scenario access.
See also: GainScenarioAccess