Kill

Category: Objects / Living Beings
Since engine version: 1.0 OC

Description

Kills an object. Applies to living beings only.

Syntax

bool Kill(bool forced);

Parameter

forced:
[opt] If set, the object will be killed, even if an effect tries to prevent this. .

Example

FindObject(Find_OCF(OCF_Alive()))->Kill();
Kills a living being.
See also: Punch, RemoveObject
Sven2, 2004-03