Category: Particles
Since engine version: 5.3.3 OC
PC_Bounce
Description
A particle collision function. The particle will bounce off the ground on collision. If your particles get stuck instead of bouncing, you might need to increase the CollisionVertex value a bit.
Syntax
array PC_Bounce(int bouncyness);
Parameter
- bouncyness:
- Factor to multiply the new speed with. 1000 equals a factor of 1.0. Defaults to 1000.
Remark
See the particle documentation for further explanations of the particle system.
See also: CreateParticle, PC_Die, PV_Direction, PV_KeyFrames, PV_Linear, PV_Random, PV_Speed, PV_Step