SetActionTargets

Category: Objects / Activity
Since engine version: 1.0 OC

Description

Sets the activity targets of an object. The result depends on the procedure of the current action.

Syntax

void SetActionTargets(object target1, object target2);

Parameters

target1:
First target object
target2:
[opt] Second target object

Example

protected func Entrance(object into_object)
{
	SetActionTargets(into_object);
}
Script for a shield spell using an ATTACH action: when the carrying clonk enters a building, the spell will attach itself to the building. This script will not, however, reattach the spell to the clonk when he leaves the building.
See also: GetAction, GetActionTarget, GetProcedure
Sven2, 2003-06