Category: Objects / Activity
Since engine version: 1.0 OC
(extended in 9.0 OC)
Sets additional parameters for a currently executed BRIDGE procedure of the calling object.
bool SetBridgeActionData(int bridge_length, bool move_clonk, bool build_wall, int bridge_material);
- Length of the bridge.
- Whether the clonk is supposed to move with the bridge.
trueif the clonk is meant to build a ceiling above his head instead of a bridge underneath his feet.
- Material number of the material to be used for the bridge.