SetPlrKnowledge

Category: Player
Since engine version: 1.0 OC

Description

Gives a player a construction plan resp. removes the plan if remove is given.

Syntax

int SetPlrKnowledge(int player, id definition, bool remove);

Parameters

player:
Player which receives or loses the construction plan. If nil, the function is executed for all players.
definition:
Id of the definition for which the plan shall be given.
remove:
[opt] If not false, the plan will be removed from the players knowledge.

Example

var i, id; while (id = GetDefinition(i++)) SetPlrKnowledge(nil, id);
All players are given plans to all loaded objects.
See also: GetPlrKnowledge, SetPlrMagic
Sven2, 2003-06