StopRumble

Category: Player
Since engine version: 8.0 OC

Description

Stops a rumble effect that was started with PlayRumble. Returns true if the given player is valid; there is no way to know whether there was actually a playing rumble effect.

Syntax

bool StopRumble(int player);

Parameter

player:
Number of the player whose controller should stop rumbling. Can be NO_OWNER to make all controllers stop.
See also: PlayRumble
Luchs, 2016-02