Category: Player
Since engine version: 8.0 OC
StopRumble
Description
Stops a rumble effect that was started with PlayRumble. Returns true if the given player is valid; there is no way to know whether there was actually a playing rumble effect.
Syntax
bool StopRumble(int player);
Parameter
- player:
- Number of the player whose controller should stop rumbling. Can be NO_OWNER to make all controllers stop.
See also: PlayRumble