Category: Objects
/ Crew
Since engine version: 1.0 OC
DoCrewExp
Description
Gives experience points to a clonk.
Syntax
void DoCrewExp(int change);
Parameter
- change:
- Change of the experience value.
Remark
The receiving object must have an info section, meaning it must be a CrewMember and joined to a player's crew.
Example
GetCursor()->DoCrewExp(100); Sound("Applause", true); GameOver();
Gives the selected clonk 100 points of experience, plays a sound and then ends the round.
See also: GetRank