Category: Objects
/ Movement
Since engine version: 1.0 OC
Fling
Description
Flings an object into the specified direction. This function is designed for living beings as it will also set the tumbling activity.
Syntax
void Fling(int xdir, int ydir);
Parameters
- xdir:
- X flinging speed
- ydir:
- Y flinging speed
Example
GetCursor(0)->Fling(10, -15);
Throws the selected clonk up and to the right.