Category: Script
/ Function call
Since engine version: 1.0 OC
GameCall
Description
Calls function in the scenario script. If the function is not defined in the scenario script, this call returns
nil
and does not cause an error.Syntax
any GameCall(string function, any ...);
Parameters
- function:
- Name of the scenario script function.
- ...:
- [opt] Up to nine parameters which are passed to the scenario script function.
Example
GameCall("InitializePlayer",0);
Causes the scenario script to re-execute intialization for the first player.
See also: Call, GameCallEx