Category: Script
/ Function call
Since engine version: 1.0 OC
GameCallEx
Description
Makes a broadcast call to the scenario script, all goals, rules and environment objects. This is what the engine does when it makes a scenario callback, see scenario script callbacks.
Syntax
any GameCallEx(string function, any ...);
Parameters
- function:
- Name of the script function.
- ...:
- [opt] Up to nine parameters which are passed to the scenario script function.
Example
GameCallEx("InitializePlayer",0);
Causes the scenario script and all goals, rules and environment objects to re-execute intialization for the first player. This is what is done on the normal initialization of a player.