Category: Global
Since engine version: 1.0 OC
GetGravity
Description
Returns the current gravity in 1/100 pixel/tick².
Syntax
int GetGravity();
Example
for (var obj in FindObjects(Find_Distance(100))) obj->SetYDir(obj->GetYDir(100) - GetGravity(), 100);
Makes the gravitation within a radius of 100 pixels vanish if called every frame.
See also: SetGravity