Category: System
Since engine version: 1.0 OC


Returns the time passed since operating system start. Can be used for exact time measurement.


int GetTime();


As operating system times will vary on different computers, this function will always return 0 in a network game or playback to avoid synchronization errors.


func TestCos()
	if(IsNetwork()) return(Log("TestCos doesn't work in a network game!"));
	var start_time = GetTime();
	for(var i = 0; i < 100; i++) Cos(i, 100);
	var time = GetTime() - start_time;
	Log("A call to Cos takes %d.%02d ms", time / 100, time % 100);
This function checks the performance of the function "Cos". To do this, it executes the function 100 times and calculates the time the process took using GetTime().
Peter, 2002-08