Since engine version: 1.0 OC
Creates a 32 bit color value from four parameters. Range is 0-255 for all parameters.
int HSLa(int byH, int byS, int byL, int byA);
- Hue of the color. 0 is red, 85 is green, 170 is blue, and 255 is red again.
- Saturation of the color. This is the color contrast.
- Brightness of the color. A brightness of 0 would correspond to RGB(0,0,0).
- Opacity of the color.
Colors this object in a somewhat transparent and spooky green.