Category: Landscape
/ Material
Since engine version: 1.0 OC
MaterialName
Description
Returns the internal (technical) name of a material.
Syntax
string MaterialName(int material_index);
Parameter
- material_index:
- Index of the material of which you want to know the name.
Example
GetCursor(0)->Message("You clonk is standing on %s.", MaterialName(GetCursor(0)->GetMaterial(0, 12)));
Displays on what type of material the first player's selected clonk is standing.
See also: GetMaterial, Material