Category: Objects / Vertices
Since engine version: 1.0 OC
Removes a vertex from the calling object.
bool RemoveVertex(int index);
- Index of the vertex to be removed, ranges from 0 to GetVertexNum.
Notice: with any vertex updated caused by stretching or rotation of the object (e.g. building or growth) the vertices will be reset to their original defined position unless a special vertex mode is selected.
Removes all vertices from the calling object.