Category: Objects
/ Status
Since engine version: 1.0 OC
SetContactDensity
Description
Determines the minimum density of a material to cause an object to collide with the material. By default, objects collide with material that have a density of 50 (solid) or more.
Syntax
bool SetContactDensity(int density);
Parameter
- density:
- Minimum material density to cause collisions with this object.
Example
GetCursor()->SetContactDensity(25);
Modifies the collision density of the selected clonk of the first player so that the selected clonk can now walk on liquids.
See also: Material Definitions