Category: Objects
/ Status
Since engine version: 7.0 OC
SetObjectLayer
Description
Moves the object into the specified layer.
Syntax
void SetObjectLayer(object layer);
Parameter
- layer:
- The layer the object will be moved into.
Remark
Layers in OC do not affect the drawing of objects onto the screen, but they affect the interaction of objects. Objects in different layers do not interaction with each other. You can for example use layers to make sure NPCs can not be killed or thrown out of the landscape by the players.