SetColor

Category: Objects / Display
Since engine version: 1.0 OC

Description

Sets the ColorByOwner color of an object. This call corresponds to setting the owner using SetOwner to a player with color as the player color.

Syntax

void SetColor(int color);

Parameter

color:
New color for ColorByOwner areas.

Example

GetCursor(0)->SetColor(RGBa(255, 255, 255, 127));
Colors the owner areas of the currently selected clonk of the first player white and half transparent.
See also: GetColor, SetClrModulation
Sven2, 2002-05