Category: Animations
Since engine version: 1.0 OC
Anim_Const
Description
Value provider for PlayAnimation, SetAnimationPosition or SetAnimationWeight: For the whole animation the given constant value will be used.
Syntax
array Anim_Const(int value);
Parameter
- value:
- Value to use.
Remark
See the animation documentation for further explanations of the animation system.
Example
PlayAnimation("HangleStand", 5, Anim_Linear(0, 0, 2000, 100, ANIM_Loop), Anim_Const(1000));
Plays the animation "HangleStand" and uses the value 1000 constantly for the animation's weight (full weight). The position of the animation is not contant but changes (linearily) with time, see Anim_Linear.
See also: Anim_AbsX, Anim_AbsY, Anim_Action, Anim_Dist, Anim_Linear, Anim_R, Anim_X, Anim_XDir, Anim_Y, Anim_YDir, PlayAnimation, SetAnimationPosition, SetAnimationWeight